My Work
Experience
Professional Engineering
Senior Software Engineer
DroneDeploy
Remote/ Denver CO

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Hardware Camera Integration
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Swift
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Python Back-End
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SwiftUI
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Code Reviews
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Viper architecture
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Features + Bugs
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VersionControl
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Unit Testing
Software Engineer
ibotta
Remote/ Denver CO

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iOS Engineering
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Receipt Scanning
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Programmatic UI
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Code Reviews
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MVVM like architecture
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Swift & Objective-C
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Features + Bugs
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VersionControl
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Unit Testing
Software Engineer
FullStory
Remote


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Developer Advocate
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KB article creation
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Added Swift Example on Developer API website for FullStory.
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Developed an Application using FullStory’s API for the developer community with a readme here.
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Working to bring articles and release nots to developers using the platform
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Software Architect
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Lite Framework Engineering in Objective-C

Software Engineer
Apple inc.
Santa Clara, CA


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Integration
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Internal milestones and Complex Version control
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Cherry-Picking and branching changes
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Screening And delegating bugs
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Troubleshooting and live debugging bugs through a framework project
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Project maintenance and unit test debugging and fixing bugs in obj c
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Creating a Internal command line tool, automation, and apps
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Using Swift
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Decoding Sysdiagnoses
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Checking logs on our process and pointing out in radars what has succeeded and what has failed.
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- Small project code changes based on enhancement requests and deprecated API

Software Engineer, iOS
Uhaul inc.
Phoenix, AZ

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UI Design in Sketch
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JSON Data Manipulation
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Building Enterprise Applications
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Swift (Primarily) and objective-C
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Testing Use Cases
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Documentation
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Code Reviews
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Version Control
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Accessibility Features
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Basic Unit Testing
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Self Driven Iteration Planning

iOS Developer Trainer (Contract)
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Teaching Properties, enums, structs, classes, all the way to delegates
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Teaching Swift concepts from Beginner to Advance
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BootCamp like setting
Tech Talent South
Phoenix, AZ


Other Professional Experience
iOS/ macOS Instructor
Apple inc.
Santa Clara, CA
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- I use Xcode, Swift, Objective-C
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- I made prototypes for Local businesses the basics of swift and app development
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- I Developed tools for tracking Sales and Net promoter scores


Personal
iOS Lead Game Engineer
Eight Fold Games

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Delegating tasks using Trello
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Explaining possible solutions before hand off
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Research and present solutions
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Teaching and mentoring jr developers
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Iteration planning
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Tagging the project
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Scoping goals for builds
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Documenting style guidelines
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Documentation
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Setting Repository rules
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Code and reviews
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SpriteKit
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Pixel art
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Delegates
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Complex Class and Structure Design
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Performance
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Bitmasking
Noble Sword

Noble Sword is a top down action RPG. This game is made in swift using Apple's SpriteKit framework. For more info checkout the projects section.
Noble Sword is a top down action RPG. This game is made in swift using Apple's SpriteKit framework. For more info checkout the projects section.
Noble Bout

Noble Bout is a rock paper scissors fighting game made over a weekend (just recently went back to finish up). This game is made in swift using Apple's SpriteKit framework. For more info checkout the projects section.
Proelium

Proelium is a digital board game.
This game is made in swift using Apple's
SpriteKit framework. For more info checkout the projects section.
Education
Team Treehous
iOS Tech Dagree
Online
- Swift
- Objective-C
- Git
- Arrays, Dict, Loops
- Constraints
- Generics
- Core Data
- Agile Development
- Building 4 Apps
Professional skillset
Swift - Advanced
C++ Basics
Objective-C - Intermediate
JavaScript
Languages
English (native)